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Blender Toon-Cel Shader Tutorial - 2D Grease Pencil + 3D Modelling

TipTut via YouTube

Overview

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This tutorial episode builds the foliage and a fallen tree for a toon-shaded Blender scene. It covers grass and leaf particle systems, wind physics, mesh modeling, and texturing, as part of a larger series combining 3D assets with 2D Grease Pencil animation.

Syllabus

Intro
Series Overview
Making the Grass with Particle Systems
Adding Wind Physics
Adding Varied Grass Systems
Adding the Bushes
Making the Leaves
Texturing & Placing the Bushes
Modelling the Tree
Texturing the Tree
Members Shoutouts

Taught by

TipTut

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