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Dive into advanced 3D modeling techniques in Blender 2.8 with this third tutorial in a series focused on creating a lightsaber. Learn essential skills such as subdivision surfaces, creating sharp edges, and implementing good modeling practices. Master selection tools like grow/shrink, edge loops, and backface selection. Explore polygon manipulation techniques including separating, grid fill, and extrusion along normals. Understand the concept of subdivision surfaces and how to work with them effectively. Practice advanced modeling tools like sliding edges, beveling, and the bridge tool. Discover the power of modifiers with the array tool, and learn to utilize the 3D cursor for precise object placement. Gain proficiency in various hotkeys to streamline your workflow and boost productivity in Blender 2.8.
Syllabus
- Grow/Shrink selection
- Separate polygons
- Select backfaces
- Select edge loops
- Controlling edge loop selection
- Ngons
- Selecting holes
- Grid fill
- Adding thickness / Extrude along normal
- What are subdivision surfaces?
- Sharp edges with subdivision surfaces
- Sliding edges
- Beveling
- Bridge Tool
- Array modifier
- Using 3D cursor to make light-piece
Taught by
FlippedNormals