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This tutorial demonstrates how to create a stylized landing dust puff in Unreal Engine 5 and synchronize it with a landing animation. It covers the effect hierarchy, flash, dirt particles, smoke, shockwave, and spawning the effect during animation.
Syllabus
Intro
Effect's hierarchy
Bright Flash
Dirt Particles & Straight Lines
Smokes
Shockwave
Spawn effect during animation
Outro
Taught by
Pierrick Picaut