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Learn the essential digital workflow for rendering spheres in Adobe Photoshop, focusing on layer management and digital tools rather than lighting fundamentals. Follow along as the instructor guides you through creating a silhouette, adding bounce and rim lighting, and applying final touches to achieve a polished presentation of your rendered sphere.
Syllabus
Intro
Background
Silhouette
Bounce
Rim Lighting
Presentation
Final touches
Taught by
Aaron's Design Class