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YouTube

3ds Max - Materials and Render Settings Crash Course + Scene Files

Simulation Lab via YouTube

Overview

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This tutorial demonstrates how to create and apply materials in 3ds Max, then refine their appearance with texture, bump, displacement and UVW mapping. It also introduces basic render settings and environment lighting.

Syllabus

Intro
Unit Setup
Scene Setup
Material Editor
Slate Material Editor
Shader Swatches
Basic Render Settings
Render Engines
GPU vs CPU
Brute Force Method
Scene to Storm
Environment
HDRI Map
Background Image
Applying Materials
Secondary Light
Swatches
Quick Tip
Refraction
Glass
Glass Settings
Chrome Settings
Gold Mirror
Emissive Materials
Direct Illumination
Volumetric Material
Depth
Particle Systems
Texture Maps
Bump Maps
Filters
Bump Map
Color Adjustment
Texture and Displacement
Displacement Map
Displacement
Displacement Modifier
UVW Map Modifier
UVW Map Modifier Stack
Scale
Overview
Summary
Outro

Taught by

Simulation Lab

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