Overview
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Explore Nomad Sculpt through the perspective of a veteran ZBrush user with nearly two decades of experience in this comprehensive 24-minute video review. Discover the iPad interface and learn how Nomad's sculpting tools compare to traditional desktop workflows. Master dynamic topology and voxel remeshing techniques that parallel ZBrush's SculptrisPro and Dynamesh features. Understand the QuadRemesher functionality equivalent to ZRemesher and explore the innovative Tube Tool for creating complex geometry. Learn PBR shading workflows and texture painting techniques directly within the application. Practice using alphas for detailed skin texturing and understand subdivision modeling approaches. Compare the desktop Windows version with the iPad experience, including matcap usage and custom hotkey configuration. Develop skills in post-processing effects and camera view management for presentation purposes. Gain insights into both mobile and desktop 3D sculpting workflows while understanding the transition from traditional software to modern cross-platform solutions.
Syllabus
00:58 - Nomad on Ipad Interface
02:42 - Sculpting in Nomad - How is the sculpting feel?
07:29 - Dyntopo and Voxel SculptrisPro and Dynamesh
08:40 - QuadRemesher ZRemesher
09:04 - My Favorite Nomad Feature: TheTube Tool
11:12 - PBR Shading
11:35 - Texture Painting
13:05 - Using Alphas for skin details
15:19 - Subdivision
16:03 - Nomad on Windows Desktop
16:43 - Matcaps
17:20 - Custom hotkeys on Dekstop
21:50 - Post Processing
22:35 - Adding Camera Views
Taught by
FlippedNormals