Learning Games - Discussion of Childhood Games, Board Games, and Gamification vs Resonant Games
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Overview
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Explore the educational potential of games through this lecture from MIT's Learning, Media, and Technology course. Begin by examining childhood learning games and their impact on development, then expand your understanding to board games and the transferable skills they cultivate. Analyze the distinction between gamification approaches and "resonant games" that create meaningful learning experiences. Engage with discussions about how different types of games can be leveraged for educational purposes and consider the pedagogical principles that make games effective learning tools. Gain insights into designing and implementing game-based learning strategies that go beyond surface-level engagement to create deep, lasting educational impact.
Syllabus
14. Learning Games
Taught by
MIT OpenCourseWare