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University of Science and Technology Liaoning

Basic Animation Modeling

University of Science and Technology Liaoning via XuetangX

Overview

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"Basic Animation Modeling" is a professional foundation course for animation majors. The course content includes an overview of animation basic modeling, the structure of the body in animation modeling, the combination of clothing and props, and animation modeling design. The course has created a "knowledge + ideological and political education; art + humanities; tradition + fashion" ideological and political education method, with "knowledge bearing ideological and political education, art expressing humanities, tradition colliding with fashion" forming a "continuously optimizing the supply of ideological and political content" course ideological and political education feature. It has constructed a content system centered on "artistic expression of humanistic spirit" as the main line, with "humanistic spirit expressing the theme of the times" being the most prominent highlight and innovation, forming a "value shaping, knowledge transmission, and ability cultivation closely integrated" course education feature. It has integrated ideological and political guidance into the "five-dimensional integration" course education path, forming a "ideological and political education and artistic education going hand in hand, education and upbringing going in the same direction" feature of educational path.

Syllabus

  • Chapter 1 Overview of Basic Animation Modeling
    • Section 1 Animation Human Anatomy and Modeling
    • Section 2 Classics and Rules
    • Section 3 Several modeling techniques
    • Section 4 Design Steps
    • Special Topic 1
  • Chapter 2 Animation Modeling Body Structure
    • Section 1 Definition of Animation Character Modeling Proportions
    • Section 2 Classification and Creative Ideas of Animation Character Modeling Proportions
    • Section 3 Human Body Perspective Construction
    • Section 4: Light and Shadow Performance
    • Special Topic 2
  • Chapter 3 Costume and Prop Combination
    • Section 1 Costume Design for Animation Character Modeling
    • Section 2 Prop Design for Animation Character Modeling
    • Special Topic 3
  • Chapter 4: Animation Modeling Design (Five Views)
    • Section 1 Head Rotation of Animation Characters
    • Section 2 Body Rotation of Animation Characters
    • Special Topic 4
  • Final Test

    Taught by

    Tang Fei, Ma Ben, and Fan Xingyu

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