What you'll learn:
- Build a highly detailed 3D house model from the ground up
- Design accurate 2D layouts within Blender for seamless planning
- Render professional-quality camera views to showcase your work
- Gain a solid introduction to Blender 4’s essential tools and workflow
You want one house in Blender, modelled and rendered, without a long add-on tour. This is that project.
The course still sits on an older Blender 2.8 URL. The lessons are Blender 4. You start with 2D house layouts, bring a CAD file into 3D, and build the house at a scale you can measure. Archimesh handles doors and windows so you are not modelling every frame by hand. You model a doorway, add a drain pipe and furniture objects, then take the Garage Challenge to finish a part of the house on your own.
The add-ons are tools, not the course. The course is the house you finish. UV the model, render stills, and you leave with pictures of a house you designed, modelled, and rendered yourself, not a pile of unused menus.
Use it as a second architecture project after Architectural Design & Animation, or as a simpler first house if you do not need the construction animation yet.
What you work through
2D house layouts
3D from a CAD file
Archimesh doors and windows
Modelling the doorway
Drain pipe and furniture
Garage Challenge
UVs and rendering the house in Blender 4
Who this is for Beginners and intermediates who learn by finishing one house.
Who this is not for If you need Archimesh plus a construction animation, take Architectural Design & Animation first.