Open up exciting game development possibilities by studying technical and creative skills. This course breaks down game development principles, game engines, and project planning for a solid foundation in game design.
Overview
Syllabus
- Game Design and Development Fundamentals
- Explore Unity for game development. Create projects, import assets, and navigate the Unity interface. Learn all about GameObjects and Prefabs.
- Introduction to Project Planning
- Learn project planning. Create game design documents, develop narratives, and plan mechanics. Document your game’s core elements.
- Scripting with C#
- Learn C# scripting for Unity. Create and control GameObjects. Understand how to script dynamic gameplay with variables, loops, functions, and more.
- 2D Sprites & Camera
- Explore 2D rendering, including cameras and Sprites in Unity. Learn to create and manipulate 2D Sprites, and adjust properties in the editor as well as with scripting.
Taught by
Samuel Asher Rivello