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UI/UX Design with Figma

via SWAYAM Plus

Overview

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This beginner-to-intermediate course introduces learners to Figma — a powerful, cloud-based UI/UX design and prototyping tool used by teams worldwide. Through hands-on projects and step-by-step modules, learners will explore Figma’s interface, design system tools, real-time collaboration, prototyping features, responsive design techniques, and best practices in modern design workflows. Ideal for students, aspiring designers, and developers looking to master Figma for web, mobile, and product design.

Intended audience

UI/UX Designer, Product Designer, Visual Designer, Front-End Developer, Interaction Designer

Prerequisites

  • Open to all

Assessment & certification

  • Assessment fee: Included — no extra fee
  • Assessment mode: Online proctored
  • Assessment type: MCQ
  • Certificate provider: UI/UX Designer, Product Designer, Visual Designer, Front-End Developer, Interaction Designer

Syllabus

  • Week 1: Module 1: Introduction to Figma and Basic Design Principles
  • Week 2: Getting Started with Figma
  • Week 3: What is Figma and why it matters
  • Week 4: Creating a free account & exploring the interface
  • Week 5: Understanding canvas, frames, tools, and collaboration
  • Week 6: Basic Design Concepts
  • Week 7: UI/UX fundamentals
  • Week 8: Colors, typography, alignment
  • Week 9: Designing a login screen
  • Week 10: Module 2: Intermediate Tools and Prototyping
  • Week 11: Shapes, Frames, and Alignment
  • Week 12: Drawing and editing shapes
  • Week 13: Using frames and layout tools
  • Week 14: Designing card layouts
  • Week 15: Working with Text and Typography
  • Week 16: Adding, formatting, aligning text
  • Week 17: Choosing fonts for UI
  • Week 18: Prototyping Basics
  • Week 19: Linking screens and frames
  • Week 20: Animations and transitions
  • Week 21: Designing a two-screen app
  • Week 22: Module 3: Advanced Features and Collaboration
  • Week 23: Collaborative Design
  • Week 24: Sharing files, commenting, permissions
  • Week 25: Live collaboration on a web landing page
  • Week 26: Components and Variants
  • Week 27: Creating reusable components (buttons, navbars)
  • Week 28: Building variants for hover and active states
  • Week 29: Responsive Design
  • Week 30: Auto layout, constraints, and device frames
  • Week 31: Designing for mobile and desktop
  • Week 32: Exporting and Sharing
  • Week 33: Exporting assets for developers
  • Week 34: Sharing prototypes with clients/stakeholders

Taught by

Self Paced

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