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NPTEL

Foundations of Immersive Design for AR/VR

NPTEL via Swayam

Overview

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ABOUT THE COURSE:

This course introduces students to the principles, tools, and design methodologies for Augmented Reality (AR) and Virtual Reality (VR). It focuses on designing immersive, interactive, and human-centered experiences by integrating spatial computing, perception, interaction design, and emerging XR technologies. The course emphasizes design thinking, experiential prototyping, critical evaluation, and ethical considerations in AR/VR applications across domains such as education, healthcare, industry, culture, and entertainment.
INTENDED AUDIENCE: UG, PG

PREREQUISITES:
  • Undergraduate students (2nd year or above) in:
    • Engineering / Technology
    • Design
    • Architecture / Planning
    • Computer Applications
    • Media / Animation / Game Design
  • Postgraduate students in related disciplines
  • Working professionals in design, engineering, media, manufacturing, or education
(No prior AR/VR experience required)

INDUSTRY SUPPORT:
  • Meta
  • Apple
  • Google
  • Microsoft
  • Sony
  • HTC
  • Samsung
  • Unity
  • Epic Games
  • Ubisoft
  • Electronic Arts
  • Niantic
  • Siemens
  • Dassault Systèmes
  • PTC
  • Bosch
  • ABB
  • GE
  • TCS
  • Infosys
  • Wipro
  • HCLTech
  • Accenture
  • Capgemini


Taught by

Prof. Amar Kumar Behera

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