Overview
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When play becomes learning, innovation, and the future
Syllabus
- Board
- Week 0
- Week 1 - The (Un)familiar World of Play
- 1.1 Why Play Matters
- 1.2 Weekly Quiz
- Week 2 - Inside Digital Games
- 2.1 Game Based Learning
- 2.2 Game mechanics
- 2.3 Motivational dynamics
- 2.4 Weekly Quiz
- Week 3 - Designing Games and Playful Experiences with and without AI
- 3.1 How a Playful Experience Is Created
- 3.2 Designing play activities
- 3.3 AI as a co-designer
- 3.4 Weekly Quiz
- Week 4 - Facilitating, Implementing, and Measuring Gamification
- 4.1 Facilitate gamification
- 4.2 Evaluating the experience
- 4.3 Certifying innovation
- 4.4 Weekly Quiz
- Additional resources
Taught by
Enrico Carosio, Marcello Scaravella, and Mariarosa Lommi