We present a pipeline to export a garment out of Marvelous Designer using a combination of Zbrush's ZRemesher, Panel Loops and Maya's transfer Attributes. Please note: We designed a new and much simpler-to-use pipeline to export your garments out of Marvelous Designer that you will find available here: Exporting from MD Using Blender.
The video you are currently watching discusses:
- Raw Exports and When it Makes Sense to Do So
- Quadrangulation and Remeshing in Marvelous Desigher
- Using Maya's Transfer Attributes
- Getting a Clean Topology with ZRemesher
- Mesh smoothing and Panel Loops
- Projecting a Mesh in Zbrush
We put together a chart that you can easily follow to find our recommended approach to your export process, please find it here