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LinkedIn Learning

Getting Started in AR/VR Using Unreal Engine

via LinkedIn Learning Path

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Overview

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Please be advised that LinkedIn Learning will retire this learning path on October 1, 2026. In order to receive a certificate of completion, you must complete all courses in the path before that date.

Unreal Engine from Epic Games is used for real-time visualization and AR/VR applications in almost every industry, moving well past its original use in games. Starting with the foundations, learn what you need to know to get started in AR/VR using Unreal.
  • Learn AR/VR fundamentals.
  • Explore techniques for lighting, creating materials, and more.
  • Develop visualization skills.

Syllabus

Courses under this program:
Course 1: Virtual Reality Foundations
-Get an overview of virtual reality—what it is, where it's used, and what's in store for the future of VR—and learn the basic steps to create and publish VR content.

Course 2: Unreal Engine 5 Essential Training
-Learn how to use Unreal Engine, a real-time rendering engine, with animator and artist George Maestri.

Course 3: Unreal Engine 5 for Beginners: Virtual Production Basics
-Get a beginner-friendly introduction to using Unreal Engine to create scenes in video production.

Course 4: Revit and Unreal Engine: Real-Life Architectural Visualizations
-Bring your Revit models to life with architectural visualization. Learn how to use Unreal Engine to transform your Revit designs into highly realistic images and videos.

Courses

Taught by

Craig Barr, Simon Manning and Emmanuel Henri

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