Human Factors & Usability Engineering: Designing for Humans
Arizona State University via Coursera Specialization
Overview
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Explore the multidimensional world of Human Factors and learn the strategies behind optimizing human interactions and performance. In this specialization, you will dive into the field of human factors, where science and design converge to enhance safety, efficiency, and user experience across various industries.
Discover the fundamental concepts and principles that underpin human factors and how they shape the design of products, systems, and environments. Gain valuable insights into human cognition, perception, and behavior to create user-friendly interfaces and seamless interactions.
Whether you're a seasoned professional or just beginning your journey in human factors, this specialization equips you with the skills and knowledge to make a significant impact in today's interconnected world.
Syllabus
- Course 1: What is the Human Factor in Design?
- Course 2: How Can We Measure and Study Human Error?
- Course 3: The Limits of Human Perception
- Course 4: Human Cognitive Capacities & Limitations
- Course 5: Anthropometry, Biomechanics, and Motor Skills in User Design
Courses
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Course 5 examines the role of anthropometrics, biomechanics and motor skills in human performance as well as key factors that influence how humans produce and sense motion, and how these can be applied to training and testing performance.
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Course 2 teaches you how to distinguish between different methods for studying human error. You will also learn about human-centered design and usability, and how to compare and contrast different methodologies for evaluating the usability of products, technologies & systems.
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Course 4 presents an overview of cognitive capacities and limitations. You will distinguish between different types of attention, compare and contrast different types of memory, identify the most common strategies and heuristics humans use for decision making and problem solving.
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Course 3 explores the perceptual capacities and limitations of humans and computers. It discusses various types of visual, auditory, and tactile displays and how they can be used to create effective interfaces.
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Course 1 provides an overview of human factors, systems and human errors. It covers the key concepts and applications of human factors and introduces various methods for reducing human error.
Taught by
Craig Smith and Robert Gray