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Create High-Fidelity Designs and Prototypes in Figma

Google via Google Skills

Overview

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Create high-fidelity designs and interactive prototypes in Figma, a popular design tool. You'll conduct research, collect feedback, and share your designs with development teams, building a professional UX portfolio. This is the fifth course in the Google UX Design Certificate, a series designed to prepare you for an entry-level UX designer role.

Syllabus

  • Starting to create mockups
    • Introduction to Course 5: Create High-Fidelity Designs and Prototypes in Figma
    • Welcome to Course 5
    • Kunal - My journey to UX
    • Welcome to module 1
    • Introduction to mockups
    • Chikezie - Transition from low-fidelity to high-fidelity designs
    • Foundational skills to build mockups in Figma
    • Review: Use low-fidelity designs to start project mockups
    • Introduction to foundational elements of visual design
    • Typography in UX design
    • The importance of typography
    • Practice Quiz: Test your knowledge of typography
    • Work with type in mockups
    • Add product copy to mockups
    • Review: Add typography to project mockups
    • Color in UX design
    • Practice Quiz: Test your knowledge on color
    • Work with color in mockups
    • Accessibility considerations for color
    • Review: Add color to project mockups
    • Iconography in UX design
    • Work with icons in mockups
    • Review: Add icons to project mockups
    • Learn about more visual design elements
    • Add images to your mockups
    • Find stock images for mockups
    • Additional design considerations
    • Introduction to layouts
    • Use grids to guide layouts
    • Create grids in mockups
    • Review: Create grids in project mockups
    • Use containment in layouts
    • Create containment in mockups
    • Review: Create containment in project mockups
    • Use negative (white) space in layouts
    • Use negative space in mockups
    • Review: Revise project mockups by adding negative space
    • Common design patterns in apps
    • Practice Quiz: Self-Reflection: Share what you've learned about page layouts
    • Wrap-up: Starting to create mockups
    • Glossary terms from module 1
    • Practice Quiz: Activity: Apply foundational elements of visual design to your portfolio project mockups
    • Graded Quiz: Module 1 Challenge
  • Applying visual design principles to mockups
    • Welcome to module 2
    • Emphasis in UX design
    • Use emphasis in mockups
    • Hierarchy in UX design
    • Use hierarchy in mockups
    • Practice Quiz: Test your knowledge on emphasis and hierarchy
    • Scale and proportion in UX design
    • Use scale and proportion in mockups
    • Practice Quiz: Test your knowledge on scale and proportion
    • Unity and variety in UX design
    • Use unity and variety in mockups
    • Practice Quiz: Test your knowledge on unity and variety
    • Review: Apply visual design principles to project mockups
    • Apply Gestalt Principles to mockups
    • Learn about additional Gestalt Principles
    • Practice Quiz: Test your knowledge of Gestalt Principles
    • Review: Apply Gestalt principles to project mockups
    • Reflect on your progress
    • Consider additional visual design elements and principles
    • Learn about interface design principles
    • Include navigation in mockups
    • Practice Quiz: Self-Reflection: Include navigation in your mockups
    • Wrap-up: Applying visual design principles to mockups
    • Glossary terms from module 2
    • Graded Quiz: Module 2 Challenge
  • Exploring design systems
    • Welcome to module 3
    • Introduction to design systems
    • Benefits of design systems
    • Practice Quiz: Test your knowledge on design systems
    • Google's design system: Material Design
    • Shopify's design system: Polaris
    • Explore popular design systems
    • Practice Quiz: Test your knowledge on features of open-source design systems
    • Create a sticker sheet in Figma
    • Create sticker sheets for design projects
    • Use a design system library in Figma
    • Get inspiration from design systems
    • Optional - Learn from Figma - Use a design system library
    • Practice Quiz: Test your knowledge on working with design systems in Figma
    • Shabi - Consider assistive technologies when working in design systems
    • Wrap-up: Exploring design systems
    • Glossary terms from module 3
    • Graded Quiz: Module 3 Challenge
  • Creating high-fidelity prototypes
    • Welcome to module 4
    • Review: Introduction to high-fidelity prototypes
    • Review: Create a high-fidelity prototype in Figma
    • Practice Quiz: Test your knowledge on creating a high-fidelity prototype in Figma
    • Gestures and motion in UX design
    • Explore types of gestures and motion
    • Add gestures and motion in Figma
    • Follow-along guide: Add gestures and motion in Figma
    • Practice Quiz: Test your knowledge on gestures and motion
    • Learn more about prototyping in Figma
    • Accessibility considerations for gestures and motion
    • Practice Quiz: Self Reflection: Address accessibility considerations when designing with motion
    • Jen - Design with accessibility in mind
    • Learn from Figma - Prototype interactions and feedback
    • Additional ways to enhance high-fidelity prototypes
    • Wrap-up: Creating high-fidelity prototypes
    • Glossary terms from module 4
    • Practice Quiz: Activity: Create a high-fidelity prototype for your mobile app
    • Exemplars: Create a high-fidelity prototype for your mobile app
    • Graded Quiz: Module 4 Challenge
  • Testing and iterating on designs
    • Welcome to module 5
    • Plan a UX research study
    • Learn more about planning a UX research study
    • Conduct a usability study
    • Learn more about conducting a usability study
    • Practice Quiz: Self-Reflection: Account for bias in your usability study
    • Analyze and synthesize usability study results
    • Learn more about analyzing and synthesizing usability study results
    • Practice Quiz: Test your knowledge on coming up with research insights
    • Review: Analyze and synthesize the results of a usability study
    • Iterate on high-fidelity designs
    • Identify when a design is complete
    • Learn more about identifying when a design is complete
    • Final designs of the dog walker app in Figma
    • Document and share designs
    • Hand off designs for production
    • Learn from Figma - Prepare for hand off
    • Practice Quiz: Test your knowledge on handing off designs
    • Practice Quiz: Test your knowledge on case studies in UX portfolios
    • Wrap-up: Testing and iterating on designs
    • Glossary terms from module 5
    • Graded Quiz: Module 5 Challenge
    • Portfolio project guide for creating hi-fi prototypes
    • Practice Quiz: Activity: Refine your portfolio project mockups
    • Review: Refine your high-fidelity portfolio project designs
    • Create a case study for your portfolio project
    • Learn more about creating a case study for your portfolio project
    • Congratulations on completing Course 5: Create High-Fidelity Designs and Prototypes in Figma
    • Course 5 glossary
    • Start the next course
    • Course 5 resources and citations

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