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freeCodeCamp

Dreadhalls Unity 3D Tutorial - CS50's Intro to Game Development

via freeCodeCamp

Overview

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Tutorial de desarrollo de juegos en 3D con Unity que reconstruye el juego de terror Dreadhalls. Recorre texturizado, UV unwrapping, materiales y bump mapping, los distintos tipos de luces (puntual, foco, direccional y de área), la generación de laberintos 3D, los controladores de personaje, el manejo de múltiples escenas, la niebla y Unity2D. Dirigido a personas con nociones previas de programación de videojuegos que quieran trabajar en entornos 3D.

Syllabus

Introduction.
Demo.
Texturing.
UV Unwrapping.
Materials.
Lighting.
Point Light.
Spot Light.
Directional Light.
Area Light.
Bump Mapping.
3D Maze Generation.
Character Controllers.
Multiple Scenes.
Fog.
Unity2D.
In Conclusion.

Taught by

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