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Overview
Syllabus
) Course Introduction.
) 1.0 Introduction to XR.
) 2.0 Installing Unity.
) 2.1 Unity Tutorial.
) 3.1 Intro to C#.
) 3.2 Comments, Variables, Data Types _ Type Casting.
) 3.3 Operators.
) 3.4 Conditionals.
) 3.5 Loops.
) 3.6 Arrays.
) 3.7 Functions.
) 3.8 Classes and Objects.
) 4.1 Marker Based Augmented Reality in Depth.
) 4.2 Setting up Vuforia and developing our first Vuforia App.
) 4.3 Free Resources.
) 4.4 Multiple Target Tracking.
) 4.5 Virtual Buttons.
) 4.6 AR Video Playback.
) 5.1 Project 1 AR Car Customizer.
) 5.2 Project 2 AR Business Card.
) 5.3 Project 3 AR Encyclopedia.
) 6.1 Introduction to Spark AR.
) 6.2 Face Tracker and Face Mesh.
) 6.3 Head Occluder.
) Final Project.
Taught by
freeCodeCamp
Reviews
4.3 rating, based on 3 Class Central reviews
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well, this course was really cool because it taught me the fundamentals of XR application & how to build them.For instance, by the end of the course, I was able to create an AR business card and an AR car customizer real working projects you can show in a portfolio
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Kursus ini sangat membantu dalam memahami konsep dasar hingga penerapan Augmented Reality (AR). Materi dijelaskan dengan jelas, mulai dari teknologi AR, perangkat, hingga contoh penggunaan di berbagai bidang. Kursus ini cocok untuk pemula maupun pengembang yang ingin memperdalam pengetahuan tentang AR.
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The AR/VR course offers a blend of theoretical knowledge and practical experience, covering immersive technologies, design principles, and development tools. With hands-on projects and real-world applications, it prepares learners for careers in the growing AR/VR industry. However, beginners may need additional resources to grasp complex concepts.