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Domestika

Futuristic User Interfaces for Movies and Games

via Domestika

Overview

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Learn to design, render, and animate a detailed fictional universe for films or video games using Illustrator and After Effects.
FUIs are fictional user interfaces, which can encompass fantasy or futuristic aesthetics, and are typically created for video games or films. Whether it's creating an immersive world for a sci-fi film, or designing the universe for a video game, Ernex has created FUIs for productions like Star Wars, Avengers, Call of Duty, and Valorant.



In this online course, Ernex explains his process for creating a fictional user interface, from the brief to the last render. Take a deep dive into the ideation, design, and animation of your very own FUI, and build your portfolio along the way.

Syllabus

  • About Me
  • Influences
  • The Briefing 1
  • The Briefing 2
  • Building a Mind Map 1
  • Building a Mind Map 2
  • The Mood Board 1
  • The Mood Board 2
  • The Style Proposal - Basic Index + PinDown - Image Selection
  • The Style Proposal 2
  • The Style Proposal 3
  • Sketches and Storyboard 1
  • Sketches and Storyboard 2
  • Style Frames 1
  • Style Frames 2
  • Style Frames 3
  • Style Frames 4
  • Style Frames 5
  • Style Frames 6
  • Style Frames 7
  • Style Frames 8
  • Common UI Elements 1
  • Common UI Elements 2
  • Common UI Elements 3
  • Common UI Elements 4
  • Widgets 1
  • Widgets 2
  • Widgets 3
  • Widgets 4
  • Widgets 5
  • The Hero Element 1
  • The Hero Element 2
  • Project Setup 1
  • Project Setup 2
  • Project Setup 3
  • Project Setup 4
  • Project Setup 5
  • Project Setup 6
  • The Internal Animation: Common Elements and Widgets 1
  • The Internal Animation: Common Elements and Widgets 2
  • The Internal Animation: Common Elements and Widgets 3
  • The Internal Animation: Common Elements and Widgets 4
  • The Internal Animation: Common Elements and Widgets 5
  • The Internal Animation: Common Elements and Widgets 6
  • The Internal Animation: Common Elements and Widgets 7
  • The Internal Animation: Trackers and Windows 1
  • The Internal Animation: Trackers and Windows 2
  • The Internal Animation: Trackers and Windows 3
  • The Internal Animation: Trackers and Windows 4
  • The Internal Animation: Trackers and Windows 5
  • The Internal Animation: Trackers and Windows 6
  • The Internal Animation: Trackers and Windows 7
  • The External Animation: The Main Elements 1
  • The External Animation: The Main Elements 2
  • The External Animation: The Main Elements 3
  • The External Animation: The Main Elements 4
  • The External Animation: The Main Elements 5
  • The External Animation: The Main Elements 6
  • The External Animation: The Main Elements 7
  • The External Animation: Secondary Elements and Details 1
  • The External Animation: Secondary Elements and Details 2
  • The External Animation: Secondary Elements and Details 3
  • The External Animation: Secondary Elements and Details 4
  • The External Animation: Secondary Elements and Details 5
  • Rendering 1
  • Rendering 2
  • Rendering 3
  • Futuristic User Interfaces for Movies and Games

Taught by

Ernex

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