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Coursera

Advanced Visualization: Interactivity, Motion & UX Research

via Coursera

Overview

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Advance your visualization skills by exploring interactive and motion-based techniques alongside user-centered research methods. This course emphasizes the importance of usability and research-driven design in creating engaging and effective visualizations. Learners will investigate the transition from static to interactive and motion graphics, understanding how interactivity and animation can enhance data storytelling. The course also introduces a range of user-centered research methods, including questionnaires, interviews, eye-tracking, and usability testing, to inform and evaluate visualization design. By mastering these approaches, participants will be able to create visualizations that are both innovative and grounded in user needs. This course combines conceptual overviews with practical guidance, using case examples and research insights to demonstrate the value of interactivity and user research. Learners will deepen their understanding through structured content and knowledge checks designed for online learning. This course is part two of a three-course Specialization designed to build a complete and cohesive understanding of the subject. While it offers valuable skills on its own, you'll gain the most benefit by progressing through all three courses as a structured learning journey. This course is based on Information Visualisation, by Maria dos Santos Lonsdale. Copyright ©2023 by Sage Publications Limited. All rights reserved, including rights for text and data mining and training of artificial technologies or similar technologies. Published by Sage Publications Limited, London. Used by arrangement with Sage Publications Limited.

Syllabus

  • From static, to interactive, to motion
    • This module explores the evolution from static to interactive and motion-based information visualization techniques. Learners will gain insights into designing engaging and effective visual experiences by understanding interactivity, navigation, and motion graphics. The content covers principles, quality dimensions, and best practices for enhancing user engagement.
  • User-centred research methods for visualization
    • This module equips learners with essential research methods to gather and analyze user insights, including interviews, surveys, usability testing, and eye-tracking. It focuses on applying both quantitative and qualitative approaches to inform design decisions and improve user experiences. Learners will gain practical skills in conducting and interpreting research data.

Taught by

Sage Instructors

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