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Coursera

Applied Fundamentals: Guess the Number

Packt via Coursera

Overview

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This course features Coursera Coach! A smarter way to learn with interactive, real-time conversations that help you test your knowledge, challenge assumptions, and deepen your understanding as you progress through the course. In this course, you will build a simple Guess the Number game with Python, allowing you to apply and strengthen your programming skills. By developing this game, you'll gain practical experience in structuring code, handling user input, and incorporating game logic. The course introduces essential concepts in Python, such as functions, user input handling, and flow control, while focusing on organizing your code efficiently. As you progress, you'll work through the complete development cycle, from planning the project to coding and refining the game. You will explore topics like planning a project, setting up the environment, adding user instructions, and refactoring code into functions for better readability. Key stages include allowing the user to take guesses, setting up a limit on guesses, and providing feedback on the result, whether the user wins or loses. This course is designed for those looking to sharpen their Python programming skills and create simple, yet functional, projects. If you're new to Python or programming in general, this course will guide you through a hands-on project to build confidence and improve your coding abilities. The course has no prerequisites, though familiarity with basic programming concepts would be helpful. By the end of the course, you will be able to create a fully functional Guess the Number game in Python, structure a project from scratch, apply user input handling, and refactor code for better organization.

Syllabus

  • The Guess the Number Game
    • In this module, we will guide you through building a simple "Guess the Number" game from start to finish. You'll learn how to plan the project, set up the structure, and enhance functionality by adding user instructions and limiting guesses. We will also cover refactoring your code to make it more efficient and readable.

Taught by

Packt - Course Instructors

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