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Coursera

Advanced Game Math - Affine Transformations

Packt via Coursera

Overview

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This course features Coursera Coach! A smarter way to learn with interactive, real-time conversations that help you test your knowledge, challenge assumptions, and deepen your understanding as you progress through the course. In this advanced course, you'll dive deep into the world of affine transformations and their critical role in game development. Starting with foundational concepts like matrices and homogeneous coordinates, you will gain the skills needed to apply complex mathematical transformations, including translation, scaling, rotation, and shearing, in real-world game development scenarios. Through practical video lessons, you’ll explore how these mathematical tools are applied to manipulate game objects and create more dynamic game environments. As you progress, you'll tackle hands-on challenges such as implementing shear and reflection transformations, followed by an introduction to quaternion rotations, which are essential for smooth and gimbal-lock-free 3D motion. The course culminates with a detailed exploration of quaternion rotations in Unity, preparing you for practical application in your projects. This course is ideal for those with a background in game development or computer science who wish to sharpen their mathematical understanding. Whether you are looking to enhance your game physics, improve animation, or better grasp the intricacies of 3D transformations, this course provides essential knowledge and tools. By the end of the course, you will be able to implement affine transformations in game engines, use quaternion rotations to prevent gimbal lock, apply scaling and translation matrices for object manipulation, and optimize game algorithms using matrix data structures.

Syllabus

  • Affine Transformations
    • In this module, we will dive into the core concepts of affine transformations and their application in game development. You’ll explore key topics such as matrices, translation, scaling, and rotations, and how they manipulate objects within a game world. By the end, you'll have practical skills in using quaternions for smooth 3D rotations and an in-depth understanding of how transformations are implemented in game algorithms.
  • Final Words
    • In this module, we will wrap up the course with final thoughts and reflections on the material covered. You’ll hear from Penny, offering insights and encouragement as you move forward with your new skills. This concluding video will guide you on how to continue building your knowledge and applying what you’ve learned to future game development projects.

Taught by

Packt - Course Instructors

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