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Coursera

Cinematic Lighting in Maya: Fundamentals & Scene Setup

via Coursera

Overview

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This course is taught by Abraham Leal from Nexttut, a 3D artist with more than 11 years of industry experience and the founder of Critical Hit Studio in Mexico. His practical, production-focused approach makes this class unique, ensuring you not only understand the tools but also how to apply them in real-world scenarios. By the end of this course, you’ll be able to create cinematic renders using Arnold lights, cameras, and materials while building strong foundations in scene setup. You will learn how to control rendering samples, master camera and lighting fundamentals, and produce clean, compelling images ready for post-production. This course is designed for intermediate Maya students who want to move past flat or lifeless renders and begin crafting cinematic shots. To succeed, you should already be comfortable with the Maya interface and have a basic understanding of Arnold rendering. Photoshop is recommended for post-processing. If you’re ready to elevate your portfolio with beautifully lit 3D environments and scenes, this course will give you the technical and artistic tools to get there. Instructor bio: Abraham Leal from Nexttut welcomes you to Nexttut Education. We only create courses with highly talented professionals who has at least 5+ years off experience working in the film and game industry. The single goal of Nexttut Education is to help students to become a production ready artist and get jobs wherever they want. We are committed to create high quality professional courses for 3d students. If you are a student learning from any local institution or a 3d artist who has just started working in the industry or an artist who has some years of experience, you have come to the right place.

Syllabus

  • Getting Started with Cinematic Lighting
    • This module introduces the essentials of cinematography and rendering in Maya. You’ll explore the connection between film lighting principles and digital workflows, practice rendering fundamentals, and analyze sampling to create clear and cinematic outputs. By the end, you’ll have a foundation to begin crafting professional-looking scenes.
  • Core Lighting and Camera Techniques
    • In this module, you’ll build your skills in both lighting and camera use. You’ll learn how to set up effective light sources, configure camera fundamentals, and apply cinematic lighting principles. The module concludes with an introduction to post-production techniques, ensuring your final images convey the desired cinematic tone.
  • Scene Creation and Materials
    • The final module focuses on creating and refining full scene setups. You’ll learn how to assemble scenes in Maya, apply substance materials, and integrate depth of field for a professional, cinematic look. By adding LUTs and working through an interior scene setup, you’ll synthesize camera, lighting, and material skills into a cohesive workflow.

Taught by

Skillshare

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