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edX

Mastering Design Patterns with Kotlin

via edX

Overview

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This intermediate path begins by revisiting object-oriented programming concepts in Kotlin, including classes, objects, inheritance, polymorphism, and encapsulation. These foundations prepare you to recognize where design patterns can improve software structure.

You will explore creational patterns such as Singleton, Factory Method, and Builder; structural patterns such as Adapter, Decorator, and Composite; and behavioral patterns such as Observer, Strategy, and Command. Along the way, you will learn to manage object creation, composition, communication, and responsibilities.

Finally, you will apply these patterns while developing a smart home system in Kotlin. This project connects individual patterns to practical design problems and emphasizes maintainability, flexibility, and separation of concerns.

Syllabus

  • Apply object-oriented programming principles in Kotlin
  • Control object creation with creational design patterns
  • Organize object relationships using structural design patterns
  • Coordinate object behavior with behavioral design patterns
  • Select appropriate patterns for common software design problems
  • Build a maintainable smart home system in Kotlin

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