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CodeSignal

Typescript Classes and Objects Basics

via CodeSignal

Overview

This course introduces the foundational concepts of TypeScript classes and objects, focusing on implementing basic code structures and OOP concepts, as well as dealing with common edge cases.

Syllabus

  • Unit 1: Exploring TypeScript Classes: Structure, Properties, and Methods
    • Player Class in Action
    • Expanding TypeScript Classes with Conditional Methods
    • Fixing the Rectangle Class Area Calculation
    • Define and Use a Subtraction Method in TypeScript Class
    • Creating a Dice Class in TypeScript
  • Unit 2: Exploring TypeScript Classes: Constructors and Class Methods
    • Modify Vehicle Class Method
    • Fixing Default Publication Year Issue
    • Initializing TypeScript Classes with Default Parameters
    • Add Functionality to Brew Espresso in TypeScript
    • Modeling Spaceships in TypeScript
  • Unit 3: Encapsulation in TypeScript: Private Attributes and Methods
    • Mastering Volume Control with Encapsulation in TypeScript
    • Fix the Color Change Bug in SmartLightBulb Class
    • Encapsulation with Private Methods in Smart Fridge
    • SmartCamera Encapsulation in TypeScript
    • Creating a SmartWatch with Encapsulation in TypeScript
  • Unit 4: Inheritance in TypeScript classes
    • Overriding Methods in TypeScript with Super Function Usage
    • Fixing Inheritance in a TypeScript Delivery System
    • Enhancing Music Player with Volume Control in TypeScript
    • Inheritance with Attributes in TypeScript
    • Simulating Electronic Devices and Computers with Inheritance

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