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Coddy

Godot Game Developer

via Coddy Path

Overview

Learn GDScript, then Godot one idea at a time, then build four complete 2D games. Each game runs in the real Godot engine next to your code.

Syllabus

  1. Learn GDScript — Variables, conditions, loops, functions, arrays and dictionaries.
  2. Learn Godot Game Development — The scene tree, _ready and _process, delta, positions and Vector2, export variables and finding nodes with $.
  3. Learn Godot Game Development — Input actions, CharacterBody2D and move_and_slide, walls, gravity and jumping.
  4. Learn Godot Game Development — Area2D, signals connected in code, your own signals, groups and queue_free.
  5. Learn Godot Game Development — Timers, a score on screen, lives, game over and restart, and enemies spawned from a scene.
  6. Learn Godot Game Development — Tweens, a camera that follows and shakes, particles and AnimationPlayer.
  7. Learn Godot Game Development — Breakout, an asteroid shooter, a flappy flyer and a dungeon crawler, built one step at a time.

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