Re-linking Files and Adding Detail to Characters - Character Creator ZBrush Pipeline - Part 3
Reallusion via YouTube
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Overview
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Learn the essential process of saving and relinking files in ZBrush for character detailing in this comprehensive tutorial video. Discover how to properly utilize GoZ for synchronizing model changes and effectively manage subtools. Follow along as the instructor demonstrates reopening a stored project and restoring the connection between ZBrush and Character Creator. Gain insights into saving Character Creator .ccProject files, ZBrush .zpr files, and optional .ztl files. Master techniques for clearing cache, re-linking software, and working with Reallusion SkinGen. Explore detailing body resources and learn how to handle out-of-sync files. Conclude with a practical exercise in creating a quick goblin variant using both Character Creator and ZBrush.
Syllabus
- Intro
- Saving a Character Creator .ccProject file
- Saving a ZBrush .zpr file
- Optional - Saving a ZBrush .ztl file
- Opening Character Creator and ZBrush files
- Clearing Cache and Re-Linking CC and ZBrush
- Reallusion SkinGen
- Detailing Body Resources
- Re-Linking out of sync files
- Making a Quick Goblin Variant in CC & ZBrush
Taught by
Reallusion