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AI Engineer - Learn how to integrate AI into software applications
Overview
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Learn how to seamlessly transfer characters between Character Creator and ZBrush using GoZ, update proportions, and customize your 3D models in this comprehensive tutorial. Master techniques for clearing cache files, fixing draw sizes, utilizing X symmetry in ZBrush, and making subdivision and sculpting adjustments. Explore morph adjustments in Character Creator, create T-poses, and make proportional changes in ZBrush. Discover how to add subtools to your character, use split-screen references, and adjust bones to fit morphs. Gain valuable insights into the under-the-hood T-pose process and enhance your 3D character creation workflow.
Syllabus
- Intro
- GoZ Clear Cache Files
- GoZ from Character Creator to ZBrush
- Draw Size Fixes
- ZBrush X Symmetry
- ZBrush Subdivisions & Sculpting
- GoZ from ZBrush to Character Creator
- Character Creator Morph Adjustments
- GoZ T-Pose
- Making Proportional Changes in ZBrush
- Adding Subtools to Your Character
- ZBrush Split Screen Reference
- GoZ Adjust Bone to Fit Morph
- Under the Hood T-Pose
Taught by
Michael Pavlovich