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Learn to enhance enemy behavior, implement death particles, restructure code, and fix bugs in this 33-minute Unity tutorial. Improve your game development skills by adding velocity to enemies, working with Unity's Rigidbody component, creating checkpoints, and designing particle systems with color over lifetime. Explore level restructuring techniques, implement camera controls, and add a restart feature to your game. Suitable for novice developers, this tutorial provides downloadable scripts and assets to follow along. Gain practical insights into game development while working on an engaging project.
Syllabus
Intro
Overview
Adding Velocity
Unity
Player Rigidbody
Checkpoint
Particles
Color Over Lifetime
Death Particles
Level Restructuring
Camera Control
Restart
Taught by
Brackeys