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Explore the current landscape of 3D model importing in Unreal Engine through this 41-minute conference talk from Unreal Fest Stockholm 2025. Gain insights into the evolution beyond the traditional FBX file format as glTF and USD formats gain industry traction, and discover how Unreal Engine has substantially improved support for these formats in recent versions. Begin with a comprehensive review of the main 3D model formats supported within the engine, including FBX, glTF, and USD, before receiving an in-depth update on Interchange, the new core import framework. Delve into detailed analysis of the current status, ongoing progress, and future plans for each major format, with special focus on importing rich materials through the MaterialX standard. Learn how these advancements position Unreal Engine developers to work more effectively with diverse 3D content pipelines and understand the technical considerations for choosing appropriate import formats for different project requirements.
Syllabus
The State of Model Importing Processes in Unreal Engine | Unreal Fest Stockholm 2025
Taught by
Unreal Engine