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Learn to animate a game character running with a sword and cape in this final 30-minute video tutorial of a comprehensive 3D animation series. Master the process of integrating motion capture data with custom character animations, specifically focusing on adapting running movements to include sword-wielding mechanics and dynamic cape physics. Build upon previous lessons to create fluid, realistic character movements while maintaining proper weapon handling and cloth simulation for professional-quality game animations.
Syllabus
Part 10 FINAL: Animation (Running with a Sword)
Taught by
Alan Balodi - 3D Tutorials