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Learn how to render circles in various graphics APIs including OpenGL, Vulkan, DirectX, and Metal in this 40-minute video tutorial. Explore techniques for creating circular shapes in computer graphics, understand the mathematical principles behind circle rendering, and gain practical insights into implementing these concepts across different rendering frameworks. Access the accompanying code on Shadertoy to follow along and experiment with the demonstrated techniques.
Syllabus
How To Render CIRCLES (OpenGL/Vulkan/DirectX/Metal)
Taught by
The Cherno