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Learn to model a detailed gardener character in Blender 3.1 through this comprehensive tutorial video. Follow along as the instructor guides you through creating a base mesh, shaping the head, modeling clothing elements like boots, pants, and a shirt, adding accessories such as a hat, bucket, and rake, and applying materials to bring the character to life. Master techniques for crafting realistic facial features, including eyes and mouth, while gaining insights into various material options to enhance the overall appearance of your 3D model.
Syllabus
- Intro and Summary
- Base Mesh and Reference
- Head Shape
- Legs and Boots
- Sleeves and Pant Legs
- Pants a.k.a. Trousers
- Shirt
- Hat
- Eyes
- Mouth
- Bucket
- Rake
- Materials
- More Material Options
Taught by
Joey Carlino