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Explore the future of GPU innovation beyond hardware improvements in this 45-minute conference talk from Ubuntu Summit 25.10. Discover how the next generation of GPU architectures relies on the deep synergy between groundbreaking design and the software that brings it to life. Journey through transformative possibilities of ray tracing and path tracing technologies while examining how development pipelines are being integrated into cloud-native environments. Learn about more flexible, scalable, and resilient approaches to building the future of high-performance computing. Gain insights from Antonio Salvemini, Director of Graphics Engineering at Bolt Graphics, who leads development of fast path tracing rendering engines, robust distributed rendering systems, and innovative technologies designed to redefine real-time rendering and visual effects. Understand how software methodology is becoming as crucial as silicon advancement in driving GPU innovation forward.