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Learn the essentials of ZBrush for concept artists, illustrators, and animators in this 48-minute beginner tutorial. Explore the user interface, basic sculpting techniques, and key tools like dynamesh and subtools. Master fundamental brushes, volume creation, trimming, and mesh extraction. Discover how to use masking and smoothing to refine your 3D sculptures. Gain practical knowledge to incorporate ZBrush into your creative workflow, focusing on pure sculpting without complex pipeline considerations.
Syllabus
Introduction
Interface Navigation
Tool Navigation
Sculpting Basics
Brushes
Volume
Trim
Dynamesh
Using Dynamesh
Subtools
Masks
Smoothing
Masking
Mesh Extraction
Basic Sculpting
Brushes Used
Taught by
FlippedNormals