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Explore cutting-edge research in 3D reconstruction, digital twinning, and simulation for immersive experiences in this 3-hour 14-minute workshop organized by IEEE. Delve into state-of-the-art methodologies, applications, standards, evaluations, and use cases that are shaping the next generation of virtual reality. Led by principal organizer Fabrizio Lamberti, this workshop aims to fill a gap in previous IEEE VR conferences by focusing on these crucial research directions that play a pivotal role in designing and developing immersive experiences. Gain insights from high-quality submissions that showcase the latest advancements in the field and contribute to the evolving landscape of virtual reality technology.
Syllabus
Workshop: 3D Reconstruction, Digital Twinning, and Simulation for Virtual Experiences (ReDigiTS)
Taught by
IEEE Virtual Reality Conference