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Discover how to enhance UI performance in Unreal Engine 5 using simple, reusable materials in this 22-minute conference talk from Unreal Fest 2024. Based on Virtuos Labs' experience working on an unannounced AAA title, learn techniques to replace traditional layout methods in the UI, avoiding panels and render transforms. Explore how to effectively manage performance between CPU and GPU depending on specific use cases. Gain insights into using materials as a reliable alternative to the optimization suggestions outlined in the Unreal Motion Graphics (UMG) documentation, potentially improving your game's UI performance and efficiency.
Syllabus
Using Simple Generic Materials to Improve UI Performance | Unreal Fest 2024
Taught by
Unreal Engine