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This video tutorial, the final installment in Unity's seven-part Input System series, focuses on implementing local multiplayer functionality where multiple players share the same screen while using separate controllers. Learn how to leverage the Player Input Manager component to enable different players to control separate characters in various local multiplayer configurations, including co-op setups, split-screen arrangements, and two-player scenarios. The 13-minute guide provides practical demonstrations to help implement these multiplayer control systems in Unity 6. Additional resources include a downloadable Input System Assets Pack, a Unite 2024 presentation on prototyping mobile games with the Input System, and comprehensive documentation in the Unity Manual.
Syllabus
Unity Input System in Unity 6 (7/7): Player Input Manager & local multiplayer
Taught by
Unity