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Watch Unity's 2019 Game Developers Conference keynote presentation showcasing the latest technologies, exciting announcements, and future developments for the Unity game engine. Explore a range of topics including Call of Duty: Mobile, Game Foundation, Lightweight Render Pipeline, Shader Graph, AR Foundation, Adaptive Performance, and upcoming game releases like System Shock 3 and Oddworld Soulstorm. Dive into advanced features such as Data-Oriented Technology Stack (DOTS), real-time ray tracing, and Unity's impressive tech demo "The Heretic". Gain insights into Unity's vision for 2019 and beyond, with demonstrations of cutting-edge graphics, performance optimizations, and tools for game developers.
Syllabus
- Keynote Begins
- Call of Duty: Mobile
- Game Foundation
- Lightweight Render Pipeline / Megalith
- Disney’s Sorcerer’s Arena / Shader Graph
- AR Foundation
- Adaptive Performance
- System Shock 3
- Oddworld Soulstorm
- DOTS, Megacity, Physics
- Real-time Ray Tracing
- The Heretic
Taught by
Unity