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Learn essential techniques for preventing foot slipping in Blender character animations through this 17-minute tutorial video. Master the fundamentals of creating realistic walk cycles by implementing proper foot placement, utilizing the NLA editor, and applying global transform controls. Explore step-by-step instructions for calculating step distances, removing unwanted foot sliding, and maintaining precise foot positioning throughout animations. Gain practical knowledge about retiming animations and using specialized tools like the Copy World Space Addon to enhance the quality of character movement.
Syllabus
00:00 - Walk cycle
01:38 - Move forward
03:15 - Remove foot slip
04:56 - Step distance and NLA
06:47 - Copy global transform
08:25 - Keep the feet in place
12:37 - Step Forward
16:06 - Retiming
Taught by
Joey Carlino