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Discover the secrets behind the success of Slay the Spire in this 2019 GDC talk by Mega Crit Games' Casey Yano. Explore the process of adding value to a game, building a thriving community, and making strategic decisions that contributed to Slay the Spire becoming one of the top-selling indie games of 2018. Gain insights into game development, marketing strategies, and community engagement that can be applied to your own projects. Learn how to balance creativity with marketability to create a successful indie game in today's competitive market.
Syllabus
Slay the Spire: Success through Marketability
Taught by
GDC