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Learn proven techniques for optimizing Perforce P4 workflows in Unreal Engine environments through this 40-minute technical conference talk recorded at Unreal Fest Stockholm 2025. Discover how to implement scalable version control strategies that work for both small indie teams and large production pipelines, as industry experts Brent Schiestl and Johan Karlsson share insights from their extensive experience with leading organizations across gaming, media and entertainment, and automotive industries. Explore various P4 server topologies and branching strategies that have proven effective in real-world scenarios, and understand the reasoning behind their success. Examine how studios leverage pre- and post-commit models in P4 Code Review to accelerate quality control processes while strengthening development standards and maintaining code integrity. Gain practical strategies for enhancing team collaboration and building robust development infrastructure that can scale seamlessly with your studio's growth, whether you're managing a small development team or overseeing complex multi-team production workflows.
Syllabus
Perforce Workflows That Scale from Small to Large Teams | Unreal Fest Stockholm 2025
Taught by
Unreal Engine