Overview
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Learn how to create stylized tileable textures using Blender and Photoshop in this third installment of a four-part tutorial series. Focus on setting up materials and rendering layers to output maps for stylized rock textures. Gain valuable insights into the workflow for creating professional-quality, game-ready assets. Access the tutorial files for free or support the creator's work through an optional contribution.
Syllabus
P2design Stylised tileable ROCK MAPS tutorial part 03
Taught by
Pierrick Picaut