Overview
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Explore the innovative approach to reinvigorating the historical 4X genre in this GDC 2022 session. Discover how Mohawk Games, led by Soren Johnson, reduced thematic scope and eliminated rote decisions to make room for procedural characters and narrative in their game development process. Gain insights into the creation of 'Old World' and learn about the strategies employed to breathe new life into a classic genre. Delve into the challenges and successes encountered during the development journey, and understand how focusing on specific elements can lead to a more engaging and dynamic gaming experience.
Syllabus
My Elephant in the Room: An 'Old World' Postmortem
Taught by
GDC