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Explore a minimal multiplatform Tile/Sprite routine for the Sega Master System and Game Gear in this 12-minute video lesson. Learn how to quickly draw tiles to the screen using platform-specific code for these systems. Dive into the Mintile series, building upon previous lessons on other systems. Access the corresponding text lesson and source code on the ChibiAkumas website for a comprehensive learning experience. Discover assembly programming techniques for various CPUs and systems through the instructor's books, available on Amazon. Support ongoing content creation by becoming a Patreon supporter and explore a wide range of assembly tutorials covering multiple processors and platforms.
Syllabus
Lesson P85 - Multiplatform Software tilemap on the SMS/SGG (Mintile)
Taught by
ChibiAkumas