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Explore how games can be effectively utilized as educational tools in this 83-minute lecture from MIT's Game Design course. Join a panel of game developers from the Education Arcade and Learning Games Network as they discuss their research on connecting learning with games, strategies for engaging target audiences, methods for defining and evaluating educational success, and common design pitfalls to avoid when creating educational games. Learn from industry experts about the practical challenges and opportunities in educational game development, with insights drawn from real-world projects and research findings. The discussion covers both theoretical frameworks and practical applications, providing valuable perspectives for anyone interested in the intersection of game design and education.
Syllabus
Lecture 21: Games as Teaching Tools
Taught by
MIT OpenCourseWare