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Learn how to create a post-apocalyptic abandoned house inspired by "The Last of Us" in this Blender tutorial. Master modeling techniques, shader creation, and texture painting to bring your dilapidated structure to life. Explore the use of various textures, including peeling paint, moss, and damaged roof shingles, to add realistic weathering effects. Utilize tools like PureRef for reference management and the Poliigon Material Converter addon for efficient texture application. Gain insights into hand-painted texture mapping and color burn techniques to enhance the aged appearance of your 3D model. Perfect for Blender enthusiasts looking to expand their skills in creating atmospheric, post-apocalyptic environments.
Syllabus
Intro
Modeling the house
Reference
Textures
Polygon
Polygon Material Converter
Hand Painted Texture Map
Color Burn
Painting
Taught by
Blender Guru