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Learn to create futuristic headphones in this Maya hard surface modeling tutorial. Starting with basic primitive shapes, explore essential techniques including bridge, extrude, smooth, and poke functions while working with a stylized female head model. Master material assignments and fundamental modeling approaches for creating sleek, modern accessories. Develop practical skills in hard surface modeling that can be further enhanced through UV mapping and texturing in Substance Painter.
Syllabus
Headphones - Hard Surface Maya Tutorial
Taught by
Alan Balodi - 3D Tutorials