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Learn how to navigate and customize Blender's unique user interface system in this 20-minute tutorial focusing on editors and windows. Discover how Blender's interface divides into specialized editors, each designed for specific tasks, and understand the different areas within editors including toolbars, headers, and sidebars. Master the techniques for splitting and joining editors by right-clicking on borders or left-clicking and dragging from corners to create your ideal workspace layout. Explore Blender's workspace system through the tabs at the top of the interface, which provide pre-arranged editor layouts optimized for particular tasks like modeling, sculpting, or animation. Gain the skills to fully customize these workspaces according to your workflow preferences and learn how to save your startup file to preserve these customizations for future Blender sessions. Understand why Blender's interface paradigm differs from other 3D software and how its flexibility and speed benefits become apparent once you adapt to this system.
Syllabus
Editors and Windows in Blender - BLENDER 4.5 BASICS (part 15)
Taught by
CG Cookie